Posts Tagged “development”
26
10
2009
Posted by: Ruel Knudson in Campaign Resource Manager, DPnP, Developer Blog, Writing Adventures, tags: adventure, adventure creator, Adventures, Campaign, campaigns, CRM, development, DPnP, gaming, GMs, Writing
The DPnP system so far is developed primarily for two purposes: creating and managing campaigns, and creating and managing characters. One of the first future expansions to the suite will be to create an adventure creator. However, I have found that DPnP is still quite useful in the creation of adventures out of the box (per say as there is no real box).
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13
09
2009
Posted by: Ruel Knudson in Campaign Resource Manager, DPnP, Developer Blog, tags: campaign elements, Campaign World, Community, content creator, CRM, development, Digital Pen n Paper, DPnP, E-RPG, feature, forum, NPCs, rpg
There is on element of DPnP’s success that is somewhat out of my control. That element is community involvement. Ironwood has a community forum that receives some lurker traffic but not much discussion. That forum is really just a placeholder. While all of the forum is a valid community forum, there are large sections that will be or is dedicated to growth through DPnP. The idea is simple, you create content, then you share it with the community. This is an important feature as it makes a potentially limitless library of content available for free. (more…)
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02
07
2009
Posted by: Ruel Knudson in Campaign Resource Manager, DPnP, Developer Blog, E-RPG General Development, Overall Development, Player Character Creator, tags: campaign resource, character creation program, character creator, character generator, Character Management System, Character Manager, computer program, CRM, development, Digital Pen n Paper, DPnP, E-RPG, PCC, RPG Applications, software, upcoming products, XML
I know I have been a poor blogger. I have not kept up these past weeks as I should. There are some good reasons for it, but the main reason is not important at all. You see, I found twitter not long ago, and I have been updating very frequently through there. This leaves me with very little to actually blog about. Not much of an excuse, but there it is. Anyways, onto thing you really want to know.
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14
07
2008
Posted by: Ruel Knudson in Developer Blog, Overall Development, tags: adventure, character development, characters, Design, development, dungeons and dragons, dungeons and dragons 4th edition, E-RPG, game, mechanics, mmo, Romp, rpg
E-RPG may be considered and advanced RPG system. It was design to be a universal gaming platform that directly focuses on character development. This is a concept that extends beyond just skill advancement and into actually advancement in play. As you develop you, as a player, can evolve into learning more advanced ways to manipulate the game through the rules. However, it really is a game, like many others, that experienced gamers will get the most out of. New gamers may seem overwhelmed by it all. Not because of complexity in the rules, but simply because there is so much that is possible. (more…)
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Its been a month in the making. At my day job we got notice that our contract has been cancelled. One of the biggest problems was placing my staff. I was blessed with a fantastic staff that I will miss fondly. Luckily, all of them were relocated within the company for the same pay, or slightly less. We knew, however, that the biggest challenge was going to place me. (more…)
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