The lands surrounding the trade cities of Damascus and Marcusgrad have only just found peace following a brutal series of wars. The Order of St. Nathaniel has begun a crusade to educate and rebuild society, beginning first with prodigies born into the commonwealth. These caravans travel the land under guard of hired mercenaries, adventurers, and sell-swords. When members of a growing militant group, calling themselves Legionnaires, attack one of these caravans, the monks agree to reward anyone with information regarding the attack. Soon the investigations unlock the secrets that hint to a separatist movement within the freedom fighting Legionnaires, a child slave ring, and a sadistic cult that preaches salvation through sadism and agonizing death. The true secrets lie in the mysterious orchestrator of these events and his lust for revenge through the fulfillment of his own prophecies.

 

One Response to “Prophecy”
  1. Ironwood Developer Blogs » Overal Development Stuff says:

    [...] I have also had some talks with James concerning developments of his second adventure, a sequal to Prophecy. This story is shaping up nicely. I am drooling at the prospect of getting this onto my gaming table. The first adventure was a huge hit with my personal gaming group. The new plot developments happening now will take the story even further. The return of some key characters is also exciting. I can’t give away any details, but this is going to be something great! [...]

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