The Week Ends
Posted by: Ruel Knudson in Developer Blog, E-RPG General Development, Personal PostIts the Fourth of July. Its a holiday for the United States, and a proud one. It is a day of barbecue and fireworks. For me, it is still a work day. And I have a lot of catching up to do.
Last week was a bad time for storms in Central Florida. Storms are a major concern here, especially as we seem to be in a perpetual drought every year. You see, Florida is Lightning Central, and storms always bring the concern of fires and other trauma. One thing storms also have a tendency to do is fry electrical components, especially delicate ones like a brand new built computer. Most buildings in Florida have fairly good protection from lightning strikes and their surges. Problem is, I live and work in an older building that doesn’t seem to have that good of protection. Unfortunately I have been living in newer buildings and so I haven’t been very cautious lately. So when a lightning storm struck I haven’t been in a habit of unplugging everything like I used to. So saw the flash, heard the thunder, and a sickening pop from my PC. It died. The lightning surged through my surge protector and fried my mother board. I spent the next few days isolating the problem and replacing parts. Almost $300 later I am back in business. If you want to call it that.
Business is slow. The economy is crap and spending is low. While I am releasing new product fairly quickly it caused a change in gears. I have released smaller, and cheaper products due to the economic slump, and lowered prices on all our older products. Its the bet we can do. We plug along and keep going. Still, despite slow sales, they are picking up. It really isn’t a matter of making profit or even staying afloat. Ironwood operates with very limited overhead. Still, there are websites to pay for, and other company expenses that have to come out of pocket when things are slow. Normally, again, not a problem. But the economy sucks, and my day job was a victim of that. Now I am trying to find a job in a climate where unemployment is at a high point. That means that my skills that were once at a premium mean that I have to look for jobs paying only a small fraction of what I once made. Hard Times Indeed.
Anyways, I have a few more spell books coming, and another Sidetrack. Desecration has another in house testing session tomorrow. Furthermore, I have finalized some designs on a new project. Unfortunately I won’t be releasing this product very soon. With the economy slumped, I’d rather wait until people can afford to purchase from this product line. Its not that I am being greedy. You will actually understand when it is released. The product line is pretty involved and players will benefit from a large amount of source material. That also means that I can use the time to develop the source material and release almost the entire product line at one time. You’ll hear a bit more from this as I take care of some logistics, which will have to wait until I can get some more money to take care of this.
So the week ends. No real successes, some failures overcome. In general, forward progress.





