Personal Post
I took the weekend off this time. Usually, I work at least a few hours a day, even on weekends, but this weekend turned out to be a huge distraction. However, even though I spent no time actually working on my PC, things keep churning in my brain. During this weekend, my son and I decided to hit the video game store to spend a gift certificate he got from his grandfather to buy some video games for the X-Box 360. One of those games had me thinking about Modern Sagas again. This is also partly due to some of the Modern Sagas content wizards just recently added to the CRM. So what was the game that got me thinking about a Modern RPG game? Ghost Recon.
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Last year at this time I posted a 2008 plan that I was not able to hold up to. This was partly due to the overwhelming changes that occurred in 2008 to both my personal life and my professional one. 2008 did bring about one decisive an monumental path to fulfillment of ambitious plans. However, it came a bit late to help my goals for that year. So, while I am willing to admit that 2008 was a bad year for Ironwood and its goals, there is a decisive victory that promises to make 2009 a much better year. So what happened in 2008 and how does it affect 2009? Read more to find out.
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Let’s face it folks, the industry that was RPG’s is not doing so hot. With WotC starting in on lay offs of some heavy hitters it is plain that what was a niche industry is having real problems supporting itself in this economy. I am not a doomsayer or anything. I don’t believe that RPGs will vanish or that table-top RPGs as a whole are destined to be a fond memory. However, the future of gaming as we know it will not survive unless the industry as we know it changes. I don’t pretend to have the answers to what the industry will become. However, I do have an idea of what I think it will be, and what the companies that seriously want to make the industry viable in the future will have to do.
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Sometimes I like to break away from development posts and just get back to good old fashioned gaming thoughts. While a couple days late on the post, I really had very little to report. The CRM is still getting some problems fixed, and with no real news breakers on when it can be finished. So in this post, I want to talk about combat in E-RPG. Most to the point, I want to talk about damage and death, and mortality of player characters. (more…)
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Normally, I consider political or world news type issues taboo on my developer blog. There are, in my opinion, more than enough blogs out there to pander to that, and I don’t want Ironwood, or our products, associated with any political ideals. However, something monumental has happened in the world and it is ridiculous to think that with a change like this no one can continue without saying at least a few words about it. So in keeping with the concept of showing no allegiance I offer this statement.
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It has been a good week. A really good week. I still have been charging through DPnP and come closer to seeing it all come together. It is an odd feeling, having come from not knowing if I could do this, to seeing development coming closer to completion. It is a heady feeling, bewildering, and exciting.
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Content creation has become almost a full time job for me lately. Working on current projects has superseded me even getting a normal 9-5 job since I got laid off about 3 months ago. This is not a devious plan to avoid full time work, it is actually just a product of some current life issues that my family have to hash out before I start work again. The good news is that it allows me more time to work. However, the load is getting pretty heavy and I am only one guy at the moment.
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In my last blog entry I spoke about plans to enlist in the armed services. I have been extremely busy pursuing that path. As it stands, I am set to ship out for training in 4 days. It is coming to a close, but unfortunately it seems the road I thought I could take is a road I cannot choose.
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31
07
2008
Posted by: Ruel Knudson in Descration, Developer Blog, E-RPG General Development, Overall Development, Personal Post, tags: air force, army, change, Desecration, E-RPG, Florida, hardships, industry, Ironwood
So I’ve been quiet. As some may know, I was laid off of work about two months ago. Ironwood and E-RPG have never been on a scale large enough to provide me with enough income to not work full time. Furthermore, my full time job paid very well. It had to. I am, or was, the primary income for my family. In fact, my wife working part time is only to bring down some debt we accumulated largely through the medical hardships placed on us by my youngest daughter’s spina bifida. So it is safe to say my income provided solely for the entirety of our 4 person household, not to mention a sizable child support payment for my son. Getting laid off hit us hard. However, it did open our eyes. The my success in my industry was largely dependant on the housing market. I didn’t realize until the current market how badly that could shape things. Personally, I didn’t like my work enough to continue on for much longer, and definitely not another 15 years starting at about 2/3 the pay I had worked so hard to get to. Truth is, I want something different. And with no jobs available for any more pay than 2/3 of what I was making, I think it is a good time for a change. However, change isn’t easy, and some sacrifices must be made to do it.
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Its the Fourth of July. Its a holiday for the United States, and a proud one. It is a day of barbecue and fireworks. For me, it is still a work day. And I have a lot of catching up to do.
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