Overall Development

Yes, its been a long time running. Its also been a long time between posts. A lot has changed in my personal life that is making things run a bit slower. The delays led to some conversations with one of my testers about the progress of DPnP, why things are not finished, and what still needs to be done. Those questions were interesting to me and got me thinking that those answers should be delivered publicly as well. The small Q&A below is paraphrased but you get the idea.

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As promised, today I am getting in depth with the Character Journal of the PC manager. Frankly, this feature may not mean anything to many players, but for some like me this is an exciting element of the program that I plan to use like crazy!

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I have a project idea folder that is bursting with a bunch of content that I hope to develop after the release of DPnP. These projects are largely in the vein of product lines. In a sense they all focus on delivering a type of product that enhance both Sagas games as well as being useful for other RPGs. These run along the same line as the Sidetracks series. Many of the projects I can’t really talk about as they may be new intellectual property assets for Ironwood. However, some are concepts that I tool around with. I get an idea and write up a quick outline with all of my thoughts on that project. Some are things I think would be good for more game companies to focus on. One of the more nagging concepts in my folder is titled “Sandbox”. Its a product line that is designed for sandbox game play (hence the name).

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Development continues, but not without its hiccups. However, there is good news as I still feel that I should meet the release date of July. Specifically when is still up in the air. However, a final Character Generator and a Character Manager are nearing completion. Then I have some bugs to hunt down and fix. So, what’s the good news? Simply put its…

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This is a big week for me. First I am getting the big press pack for DPnP ready. More importantly, however, is that I will be recording my first official episode of Dungeons and Doritos with the good folks at The Nerdy Show. I’ll be running the game, and we will be using E-RPG rules. I am spending the week working on some software issues and transferring the characters from DnD rules to E-RPG. Furthermore, if all goes well, there may be some big news coming from there as well. And then there is…

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Yeah, I was scratching the edge of completion on the character generator, but I still haven’t crossed over. Some difficulties remain, but I am working on them. They all fall within two elements still not finished. However, today may mean the completion (finally) of one of them. The other hurdle is not past, but I have a way over it so it is only a matter of time. So the question you have been asking, a release date, will be…

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So this weekend I had a great time. I got some more character sheet code done for the Character Manager. Furthermore, I got to run a game sessions for the guys at Nerdy Show. The session ran so well that, well…

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Yeah, yeah. Its been a while between posts. Too long in fact. There really is no reason except for the lack of progress up until last week. Furthermore, there is a new development coming along I can’t really divulge yet until some things are final. So, I am sorry for the silence, and the lack of any real news. However, there is some coming and I can’t wait to divulge it. As for progress, well I am happy to report that I have made some really large leaps and broken through a particularly challenging part of the character generator.

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The end of 2009 brings some sadness for me. Yet again, DPnP is not released, and still has much development to do. It also means another new year without any significant Sagas releases. I am hoping that 2010 is the year of Ironwood’s big coming up, but that all remains to be seen. (more…)

I know I have been a poor blogger. I have not kept up these past weeks as I should. There are some good reasons for it, but the main reason is not important at all. You see, I found twitter not long ago, and I have been updating very frequently through there. This leaves me with very little to actually blog about. Not much of an excuse, but there it is. Anyways, onto thing you really want to know.

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